Posted in Gaming

Top eSports players by 2019 earnings

Top eSports players by 2019 earnings Posted on January 5, 2020

Today’s topic : Top eSports players by 2019 winnings. eSports are a huge cash industry this days and you will stunned by the amounts esports players make.

Harrison “psalm” Chang is our fourth Fortnite player on the list, who earned just under $1.82 million with his performances throughout 2019. Psalm, who is a member of Counter Logic Gaming made his presence in 2019 known with his second-place finish at the 2019 Fortnite World Cup – Solo where he earned $1.8 million. Besides his incredible run at World Cup, the 24-year-old also finished 20th at Fortnite Secret Skirmish Series 2019 ($10,000) and fourth at TwitchCon 2019 – Fortnite – Wave 3 ($3,000), while the majority of the remaining earnings came from Fortnite World Cup Qualifiers. See more info on Top 10 eSports Players 2019.

The goal of the program is to build a roster of 60 competitive gamers. The Director of Esports and the Athletic Director will determine which games best fit the Michigan Tech esports program. The school is currently renovating a space a space in the Student Development Complex as a dedicated sports arena. The facility will include gaming computers, a competition viewing space, and space to live stream competitions. Michigan Tech Director of Athletics Suzanne Sanregret said, “I’m very excited to offer students another way to make gaming a supported part of their Michigan Tech experience. Competitive gaming requires an inclusive environment where all feel welcome, and that will be at the forefront of our recruitment strategy. We’re eager to begin.”

Today, we are pleased to announce that Arcadia University, Barry College, and St. Thomas University have joined the growing number of schools with formal esports programs. St. Thomas University has already established a scholarship program and each school plans to launch their esports program this fall. Here you go. This fall, Arcadia University will become one of eight colleges and universities in the Mid-American Conference (MAC) offering an esports varsity athletic program. The school, which offers a BA in Global Media with a Digital Gaming Studies Concentration, joins Albright College, DeSales University, Delaware Valley University, Lebanon Valley College, Misericordia University, Stevenson University, and Widener University.

Sentinels made their way on the list solely due to Fortnite and Kyle “Bugha” Giersdorf himself. At only 16-years of age, Bugha has become the Fortnite World Champion earlier in July, which earned him a staggering $3.000.000, making him one of many young esports millionaires. His achievement also won him the title of Esports PC Player of the Year and Esports PC Rookie Player of the Year at the Esports Awards ceremony which took place earlier in November. Seeing how Sentinels ended the year as one of the top 10 teams in prize winnings solely due to the performance of one of their players only goes to show how massive Fortnite and its competitive scene has become. Discover extra details on Top 10 eSports Teams 2019.

New York Excelsior also made a positive start, going 2-0 with wins over Boston Uprising and Washington Justice and the other team with two wins from two is expansion team Hangzhou Spark who produced two fine displays to beat the hapless Shanghai Dragons and fellow expansion team Los Angeles Valiant in their two games. A number of teams have a 1-0 record after playing just one game in the opening week including several expansion teams, Paris Eternal, Vancouver Titans, Toronto Defiant and Chengdu Hunters. Six teams have a 1-1 record, Atlanta Reign, San Franscisco Shock, Boston Uprising, Seoul Dynasty, Los Angeles Gladiators and the Dallas Fuel. While seven teams are still waiting for their first victory, Guanghzhou Charge, Los Angeles Valiant, Washington Justice and Florida Mayhem, who have all lost just the one game. Houston Outlaws, London Spitfire and, perhaps least surprisingly, Shanghai Dragons have all lost two.

Due to the normalization of gaming and the internet (along with technological advances) the real surge of esports came in the noughties. It was then that we began seeing what we now know to be modern-day esports. As streaming platforms such as Twitch and YouTube took off, people began to show interest in not only playing videogames but watching them too. Popular tournaments now sell out stadiums and professional players (like Ninja) can earn millions between prize money, advertising and salaries. Source: onlineesports.com.